Future Combat – game music
Day 16 of #21daysofvgm I wanted to write something appropriately dramatic for large scale alien battles. This was inspired by watching footage of Destiny 2.
Read MoreDay 16 of #21daysofvgm I wanted to write something appropriately dramatic for large scale alien battles. This was inspired by watching footage of Destiny 2.
Read MoreDay 15 of #21daysofvgm What do you do after the end of the world? If games are to be trusted, you go looking for guns and ammo and try to save the world… er, what’s left of it.
Read MoreDay 14 of #21daysofvgm I imagined a big storm coming, or orcs driving slaves home after a victorious battle.
Read MoreDay 13 of #21daysofvgm is an all pizzicato strings piece. I took what I learned writing two independent voices for the Baroque harpsichord piece and wrote 5 independent string lines using modern harmony. I imagined this piece to be like a cartoon mouse sneaking around up to no good.
Read MoreDay 12 of #21daysofvgm I wrote a Baroque piece for harpsichord, mostly inspired by Pillars of Eternity.
Read MoreDay 11 of #21daysofvgm I wrote an ambient exploration piece for spooky underground catacombs.
Read MoreDay 10 of #21daysofvgm I did an ambient piece imagining what it would sound like if you came upon a mysterious castle as you were exploring a deadly swamp.
Read MoreDay 9 of #21daysofvgm I wrote an underscore piece imagining exploring a dark religious building at night while tracking down clues to the mystery…
Read MoreDay 8 of #21daysofvgm is a game over stinger. It really pisses me off the hear this one, so I must’ve done it right. 🙂
Read MoreDay 7 of #21daysofvgm I wrote an adventure piece of music using Celtic instruments.
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